Manx Cup Quarterfinals 2026 - 2027

Current Champion: John Costello
Previous Champion: Keith Allen
Upcoming
Group Knockout / Round Robin
FIDE Rated

Tournament Format

Time Control

Base Time: 60 minutes
Increment: 30 seconds per move
Default Policy: Missing players will be defaulted after 20 minutes

Venue

PromSpace, Loch Promenade, Douglas

Pool Tournament

Refer to T & C's below.
No Re-arranged Games on Finals Day - Can't play your oppenent wins by default.

Entered Players

# Player Rating Federation Zone Notes
1 Group A
2 Group B
3 Group C
4 Group D
5 Group A
6 Group B
7 Group C
8 Group D
9 Group A
10 Group B
11 Group C
12 Group D
13 Group A
14 Group B
15 Group C
16 Group D

Rounds & Results

Current Standings

No results available yet.

Quarterfinals Round 3

12/01/2027 7:30 pm Quarterfinals Scheduled

Quarterfinals Round 2

05/01/2027 7:30 pm Quarterfinals Scheduled

Quarterfinals Round 1

15/12/2026 7:30 pm Quarterfinals Scheduled

Bye Policy

No byes.

Rating Information

Rating Date Used: The 1st December 2026 FIDE ratings will be used. Players without a FIDE rating will have an estimated rating given for the purpose of the tournament.

Prizes & Awards

Winner will be listed on club website.

Organiser Information

Chief Organiser: Brian Woodard
The Chief Organiser's decision in all matters will be final.

Terms & Conditions

Tournament Specifics - Manx Cup Quarterfinals

  • Stage 1: Manx Cup Quarterfinals – The 16 qualifiers are split into 4 groups of 4 players. (1, 5, 9 & 13 / 2, 6, 10, 14 / 3, 7, 11 & 15 / 4, 8, 12 & 16) Each player plays the other players once in their group.
    The top 2 players from each group qualify for the semifinals. The bottom 2 players from each group move into the Manx Plate – refer to the Manx Plate tournament page.
  • Stage 2: Manx Cup Semifinals – The 8 remaining players are split into 2 groups of 4 players. (A1, B2, C1 & D2 / A2, B1, C2 & D1) Each player plays the other players once in their group.
  • Stage 3: Manx Cup Final – The two semifinal group winners play one match. The winner of that match becomes the Manx Cup Champion. Remaining players will play the corresponding player from the opposite group for the remaining places.
  • NO RE-ARRANGED GAMES ON FINALS DAY – IF YOU CAN’T PLAY YOUR OPPENENT WINS BY DEFAULT.

Entry Requirements

  • Federation member. If you are not a federation member it will be presumed that you wish to appear in the FIDE Ratings Database under the Isle of Man Flag (subject to the international rating officers approval) and an application to this affect will be made on your behalf, subject to you providing your full name and date of birth, If, however, you are joining an alternative federation, please advise Brian Woodard. Please note that you must be a member of a federation before the start of the tournament otherwise you will not be able to take part.

Re-arranged games

  • If necessary games can be re-arranged to be played on an alternative date / venue, but must be played before the Monday of the commencement of the last round.
  • It is the responsibility of the player who wishes to change the date to organise the re-arranged game.
    If this is not possible or your opponent doesn’t want to re-arrange then the opponent will receive a default win.
  • You must inform the controller before the round in question who wishes to re-arrange the game, when and where the game is to be played; followed up by the result.

Tie Break

Group Tie Break.
  • Result between players.
  • Number of wins with or without playing.
  • Number of games won over the board.
  • Number of games played with black.
  • Number of games won with black.
  • Flip of a coin.
Final – In The Event of a Draw.
  • In the event of a draw, the winner will be decided by a play-off after all games have finished. The play-off will consist of two blitz games with a rate of play of 5 minutes plus an increment of 2 seconds a move, with colours to be determined by the toss of a coin.
  • If the blitz match finishes equal then the winner will be determined by Armageddon with 5 minutes for White and 4 minutes for Black, plus an increment of 2 seconds a move,  Black having draw odds. A toss of a coin will determine colours.

Mobile Phones

  • Mobile phones must be switched off and left on the table in plain view until the end of the game.

Food and Drink

  • No eating in the playing hall, including sweets. Drinks are allowed at the board, if consumed quietly.

On the Day

  • No smoking is allowed in the church or its grounds.

Controller & Arbiters

  • The Controller is Brian Woodard. The chief arbiter, to be assisted by the Deputy arbiters, the name of both arbiters will be announced before the tournament. If his assistance is required during play, the arbiter has the right to stop their own clock until the issue is resolved. If the chief arbiter is unavailable or directly involved in the issue as a player, the Deputy will be available to deal with the matter in question.